Moverse

A 3D motion-based metaverse platform turning real-world movement into ownable digital assets.

A 3D Motion-Based Metaverse Where Movement Becomes a Monetizable Asset

Moverse is a 3D motion-driven metaverse platform that transforms physical movement into digital assets designed for ownership, copyright protection, and monetization.

As the product owner, I helped shape a futuristic experience where motion data is not only tracked, but owned, secured, and licensed for use across virtual environments.

The platform enables dancers, athletes, performers, and creators to upload or stream real-world movements in real time through motion capture technology. These movements can then be tokenized, stored securely, and licensed for use in virtual experiences, games, and content marketplaces.

I designed Moverse around a modular, avatar-based UX with a focus on seamless onboarding, real-time motion syncing, and copyright control dashboards. The interface helps users understand motion rights, earning models, and how their movement data is used, while maintaining a gamified and immersive UI aesthetic aligned with Web3 standards.